
Realize Music has collaborated with music and media technology company Tuned Global to launch Realize Music: Sing, which is now available on the Meta Quest store.
Why it matters:
Co-founded by veteran publisher Mike Wilson, Sing is branded as bridging music, wellness, and play across both VR and traditional platforms.
Tuned Global powers the music backend, enabling Sing’s extensive licensed catalog across platforms.
The app features more than one million songs officially licensed from Universal Music Group, Warner Music Group, Sony Entertainment and Beggars Group.
A Steam PC gaming version and additional platforms are planned for 2026, expanding Sing beyond virtual reality.
The aim:
The game encourages singing for fun and wellness, allowing users to experience the joy of singing in immersive VR environments designed to relax, energize and uplift.
Each song becomes a unique environment that grows and shifts as a user participates.
What they said:
Con Raso, CEO of Tuned Global: “Realize Music: Sing is a breakthrough moment for music-driven wellbeing. We’re proud to support the Realize Music team with innovative music technology that empowers their vision and brings it to life in such an exciting way. From licensed catalog delivery to lyrics and reporting, Sing shows what becomes possible when creativity, wellness, and responsible music innovation come together.”
Realize Music
Tuned Global
Mike Wilson
Meta Quest
Warner Music Group
Beggars Group
Con Raso
Steam
Universal Music Group (UMG)
WMG
Sony Music Entertainment (SME)
Music IP In Gaming
B2B Music Service Integration
Music Wellness Innovation
AI Integration In Music Tech
Major Label VR Licensing
Licensing Technology
Gaming Platforms
Record Labels
Wellness Audio
Mobile Apps
Music Licensing
VR Music App
United States
Australia
👋 Disclosures & Transparency Block
This story was written with information from Realize Music’s press release.
We covered it because it’s news from a gaming-music crossover.












