


Sony Group Launches New Tech to Track Copyrighted Material in AI-Generated Music
The financial newspaper, Nikkei Asia, reported that the tech will allow songwriters to claim compensation when their material is used
Sony Group, the parent company of Sony Music Group, has reportedly developed new tech that can recognize when original music is used in AI-generated songs. The application can find the use of copyrighted material, whether AI developers decide to cooperate for analysis or not.
How it works:
If AI developers cooperate with Sony, the tech extracts training data directly from the music.
If AI developers do not cooperate with Sony, the tech compares original music and AI-generated music to discern if copyrighted material was used in the creation.
Sony aims for both methods to open opportunities for rightsholders to claim royalties.
The tech is not currently available for commercial use.
Sony’s goal is for the tech to be standard for AI developers and content companies.
Background:
Sony remains involved in litigation against major AI music companies Suno and Udio.
The other two major labels, Warner Music Group (WMG) and Universal Music Group (UMG), settled their portion of the lawsuit against Udio. WMG also settled with Suno.
WMG and UMG have also entered licensing agreements with Udio.
Sony partnered with SoundPatrol, a company that uses “neural embeddings” to detect copyrighted works in AI-generated music.
Sony Group, the parent company of Sony Music Group, has reportedly developed new tech that can recognize when original music is used in AI-generated songs. The application can find the use of copyrighted material, whether AI developers decide to cooperate for analysis or not.
How it works:
If AI developers cooperate with Sony, the tech extracts training data directly from the music.
If AI developers do not cooperate with Sony, the tech compares original music and AI-generated music to discern if copyrighted material was used in the creation.
Sony aims for both methods to open opportunities for rightsholders to claim royalties.
The tech is not currently available for commercial use.
Sony’s goal is for the tech to be standard for AI developers and content companies.
Background:
Sony remains involved in litigation against major AI music companies Suno and Udio.
The other two major labels, Warner Music Group (WMG) and Universal Music Group (UMG), settled their portion of the lawsuit against Udio. WMG also settled with Suno.
WMG and UMG have also entered licensing agreements with Udio.
Sony partnered with SoundPatrol, a company that uses “neural embeddings” to detect copyrighted works in AI-generated music.
Sony Group, the parent company of Sony Music Group, has reportedly developed new tech that can recognize when original music is used in AI-generated songs. The application can find the use of copyrighted material, whether AI developers decide to cooperate for analysis or not.
How it works:
If AI developers cooperate with Sony, the tech extracts training data directly from the music.
If AI developers do not cooperate with Sony, the tech compares original music and AI-generated music to discern if copyrighted material was used in the creation.
Sony aims for both methods to open opportunities for rightsholders to claim royalties.
The tech is not currently available for commercial use.
Sony’s goal is for the tech to be standard for AI developers and content companies.
Background:
Sony remains involved in litigation against major AI music companies Suno and Udio.
The other two major labels, Warner Music Group (WMG) and Universal Music Group (UMG), settled their portion of the lawsuit against Udio. WMG also settled with Suno.
WMG and UMG have also entered licensing agreements with Udio.
Sony partnered with SoundPatrol, a company that uses “neural embeddings” to detect copyrighted works in AI-generated music.
👋 Disclosures & Transparency Block
This article was written with information sourced from Music Business Worldwide.
We covered it because it represents a major development regarding AI in the music industry.
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